The City of Lanterns
Plek's in it for the bling! He's never met a shiny object he didn't like.
Plek Starlington, Male Starling-Tengu Rogue 2 N Medium humanoid Init +4; Senses: Perception +9 Defenses AC 17, touch 14, flat-footed 13 (+4 dex, +3 armor) hp 18 Fort +2, Ref +8, Will +2;
Offense Sneak Attack +1d6 Melee: Dagger (+5, 1d4+3) Peck (+5, 1d3+3) Ranged Dagger (10 ft, +5, 1d4) Masterwork Shortbow (60ft, +6, 1d6)
Height: 5’6, Weight 107 lbs; Age: 16 Alignment: Neutral; HP: 18
STR: 16, DEX: 19, CON: 13, INT: 16, WIS: 12, CHR: 12
BAB: +1; Speed: 30 ft; Initiative: +4
Languages: Common, Tengu, Goblin, Orc, Elf, Undercommon, Abyssal, Dwarf, Gnome
Feats: Weapon Finesse
Skills: Acrobatics +8, Appraise +8, Bluff +6, Climb +6, Craft (bows) +8, Diplomacy +5, Knowledge (local-Balefire) +7, Linguistics +9, Perception +9, Perform (sing) +5, Profession (locksmith) +6, Sleight of Hand +9, Stealth +11, Disable Device +9 or +10 vs. traps.
Sneak Attack +1d6, Trapfinding, Evasion, Low-light Vision Rogue Talent- TrapSpotting: Whenever I come within 10 ft of a trap, I immediately get a perception check to spot the trap. The roll is made by the DM in secret. Lingusitics: Tengu choose two languages per rank in Linguistics
Non-magical Equipment: Backpack (2 lbs), Belt Pouch (1 lb), 3 Everburning Torches (3 lb), Masterwork Potion Belt, 50 ft hemp rope, 1 healer’s kit, Masterwork Thieves Tools, 1 big stick with leather hoop, metal polish
Wealth: 1 pp, 623 gp, 10sp, 3 cp, 50 gp worth of misc jewlery
Plek is true neutral. He’s more concerned with his own interests and benefit than good vs evil. He’s not out to hurt anybody, but he’s equally not out to do anyone any favors. ALthough he’s willing to consider doing either of those things if there’s fair compensation involved, and you’ll find his rates are quite competitive. As he gains experience, he’ll become more and more interested in traps and the like.